Dragon Ball: Xenoverse Confirmed for North America & Europe

Leading video game publisher and developer Bandai Namco today announced Dragon Ball: Xenoverse for the PlayStation 4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft, PlayStation 3 computer entertainment system, and the Xbox 360 games and entertainment system from Microsoft.

Developed by famed Osaka-based Japanese videogame developer Dimps (the team behind the fan favorite Dragon Ball Z: Budokai series), Dragon Ball: Xenoverse will be the first Dragon Ball game to make its way to the new generation of consoles with all the epic battles fans have come to expect between Goku and his most feared enemies; Vegeta, Frieza, Cell and many others, with brand new gameplay design. Dragon Ball: Xenoverse will take the beloved universe from series’ creator Akira Toriyama by storm and break tradition with a new world setup, a mysterious city, a mysterious fighter and other amazing features to be announced in the future.

“The Dragon Ball franchise has resonated with gamers from around the world for generations,” said Chris Gilbert, Senior Vice President of Sales and Marketing at Bandai Namco Games America. “The Dimps team has been given new creative material and a powerful digital canvas from which to develop a game that will deliver unique features that will surely please Dragon Ball and gaming fans alike.”

We’re proud to announce Dragon Ball Xenoverse! The very first next-generation Dragon Ball experience, developed by Dimps.

Dragon Ball: Xenoverse will be available in the Americas for the PlayStationb 4 system, Xbox One, PlayStation 3 system, and Xbox 360.

Key Features

• New Generation Dragon Ball – Enjoy your favorite manga on PlayStation 4 and Xbox One for the first time ever! Also available on PlayStation 3 and Xbox 360.

• Improved Gameplay – Fast paced and powerful battles await to be discovered, including real-time transformation!

• Strong Immersion – Inspired from one of the most famous series ever created.

• New World Setup – A clock that once had stopped will start to tick again in an enigmatic and futuristic city!

• Original Battles – Take part in epic fights against ferocious enemies such as Vegeta, Frieza, Cell and much more!

• Unknown Fighter – Look at him with his uniform, cape and scouter… who is he?

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Rumor: Minecraft Launching on Wii U in Summer 2014, Focus is on GamePad

By the end of 2014, Minecraft will have spread its worldwide epidemic and infected gamers with addiction symptoms on nearly every platform. Minecraft will be found on PC, Mac, Linux, iOS, Android, Raspberry Pi, Xbox 360, and soon on PS3, PS4, Vita, and Xbox One.

Did you notice a glaring omission from that list? There aren’t any Nintendo systems to be found. However, we have now got word from a retailer source that this serious misdeed will soon be rectified. Minecraft will be coming to Wii U. Nintendo has made an effort to pursue such a release and their efforts have paid off. According to our source, Mojang is currently in possession of Wii U dev kits. Although the game is simultaneously in development for Xbox One and PS4, Mojang is said to be focusing on the GamePad for the Wii U version. The projected release for all three systems is summer 2014.

This isn’t the first time the notion of Minecraft on Wii U has been tossed around. Besides for being a logical conclusion reached by practically every person who has ever held a Wii U GamePad, Mojang and Nintendo have both previously commented on the idea.

When Jens Bergensten was asked about the possibilities after Microsoft’s exclusivity deal runs out, , Mojang’s lead designer of Minecraft Pocket Edition claimed:

Jens: “Microsoft has an exclusivity deal for consoles. When it runs out we’ll consider Minecraft for PlayStation, but Wii U is very unlikely.”

At a later date, Nintendo’s business development manager, Dan Adelman and Damon Baker, Nintendo’s Senior Manager of Marketing for Licensing, commented to Gamespot:

Dan: “What can we say on that front? [laughs].”

Damon: “We’re big fans. We have a continuing relationship with Mojang, and respect all the work that they’re doing, but no announcements at this time. Nintendo keeps track of what everybody’s doing. [Nintendo is going to PAX Prime to discuss with developers] whether they’re making games for other platforms or not. We’ve got our own favorites that we’ve had conversations with. So I think it’s always a work in progress.”

As of October 2013, Minecraft had reached 33 million sales across all platforms. That number will only grow with the Xbox One, PS4, Vita, and Wii U version.

nintendoenthusiast.com

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The graphics of Get Even are achieved by using 3D scans of real locations and people. To develop this innovative technology, our studio works with research institutes and independent specialists. This will mark the first time where this technology is used on such a scale in video games. The technology present in Get Even by The Farm 51 has been first presented to the audiences during the Paris Game Connection where it has been well-received.

Get Even also strives to offer a fresh approach to game mechanics. The developers plan to remove the arbitrary barrier between single and multiplayer modes by linking them together in a unique way. In the singleplayer campaign, other players will be able to join the game at any moment to take on the roles of enemies previously controlled by the AI. Thanks to this, the singleplayer campaign, often schematic and predictable in other games, enters a new dimension where the player has to face the most dangorous of all foes: another player who has his own reasons and tools to stop you from reaching your goal.

The approach to story telling in Get Even also strives for innovation. The player is given the chance to experience the events that transpire in the singleplayer campaign from the perspective of two opposing protagonists. What is more, gameplay will differ based upon the choice of a side and the story of the game will be told through elements of gameplay, exploration, and interacting with the environment rather than the standard usage of cutscenes and dialogues.

thefarm51.com - Translation by Dave1988 from NeoGAF